During this chapter, Marcus and Darryl have skipped school to “play” Harajuku Fun Madness. This game is an Alternate Reality Game, where players are sent coded messages that need to be decoded and are then used to track down clues that lead to more coded messages and more clues. Marcus plays with Darryl, Van, and Jolu. The team uses wifinders to locate the HarajukuFM network and find clues.
Life changed for the four friends that day when voices came over the loud speakers saying “REPORT TO SHELTERS IMMEDIATELY.” The friends headed down to the BART station, along with a ton of other people.
One thing I thought was particularly interesting in this chapter was how Marcus was able to communicate from his phone to his server at home to bomb Charles’ phone with hundreds of SMS messages at once and ultimately freeze it. Then the noise in the hallway gets him caught and he gets in trouble, not Darryl and Marcus. The other thing that was neat was that they stuck the library book in the microwave to nuke the arphid. I have put CD’s in the microwave and watched them pop, but I would have never thought to stick a library book in there just so you don’t get caught by the tracking.
This book is starting to get interesting with all of the links to technology. It is hard to believe that kids my age think this way and are going around the system. I can’t wait to see what else Marcus does!
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